#ifndef TYPES_H
#define TYPES_H

struct Border
{
    int top;
    int bottom;
    int left;
    int right;
};

struct Position
{
    int x;
    int y;
};

enum Motion
{
    Rotate,
    MoveDown,
    MoveLeft,
    MoveRight,
    DropDown
};

const int AREA_ROW = 20;    // 场景行数
const int AREA_COL = 12;    // 场景列数

#endif // TYPES_H
